Pages: [1] 2 3 4 |
1. LVL3 missions - in Ships and Modules [original thread]
Vyllana: I do engage in other activities, but as it stands at the moment these missions are my main source of income until i learn enough about other ways to do so. The HAC idea might be good to head for yes.. since I had a lot more fun darting ab...
- by Koro Kar'Amarr - at 2009.02.19 23:41:00
|
2. LVL3 missions - in Ships and Modules [original thread]
It seems the larger the ship I get in the more bored I become running missions in it. As such, id like some advice as to what other options i could use to spice things up a bit. Currently running a Harbinger with all beams, mids dedicated to cap ...
- by Koro Kar'Amarr - at 2009.02.19 20:50:00
|
3. EPIC SMACK "AKA" THE "******" - in Crime and Punishment [original thread]
What the hell is this? should I bother reading it?
- by Koro Kar'Amarr - at 2008.04.27 11:24:00
|
4. Bounty Hunter licensing - in Crime and Punishment [original thread]
Yes - this idea is obvious, simple, perfect. Had it on my mind myself.
- by Koro Kar'Amarr - at 2008.04.27 11:12:00
|
5. Hammerfal industries the new supreme power in EVE ? - in Crime and Punishment [original thread]
Is it just me or does Hammerfall sound like a WoW guild?
- by Koro Kar'Amarr - at 2008.04.26 11:25:00
|
6. Harbinger Missionrunning/PvP Defense Setup - in Ships and Modules [original thread]
Im mission running level3s Highs: 7 modulated heavy beam (various improvements over the basic ones, not all modulated) 1 salvager (things very rarely get into NOS range) Mids: 4 cap recharger Lows: 1 heatsink, 1 MAR II, 2 EANM II, 1 energised...
- by Koro Kar'Amarr - at 2008.04.24 20:08:00
|
7. Warning! EVEMon contains keylogger (possibly*) - in EVE General Discussion [original thread]
- by Koro Kar'Amarr - at 2008.04.23 22:58:00
|
8. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
Wasnt a flame dear, you just seemed very counter constructive. To be honest it doesnt even require new ship types but that never hurts. The systems are already in place in EvE, map data, local logs, scanners. All that needs to change is how they a...
- by Koro Kar'Amarr - at 2008.04.23 20:26:00
|
9. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
Originally by: Allaria Kriss I want to see something original, not the same old dead horses. After you, please! since you are so intent on attempting to rubbish the suggestions people are trying to build here.
- by Koro Kar'Amarr - at 2008.04.23 19:10:00
|
10. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
'Fog of war' is quite a staple in RTS games, the element of suprise and ability to outsmart an opponent make for alot more excitement and options rather than just clashing head on with everything you have. I know EvE isnt an RTS, but alliance war...
- by Koro Kar'Amarr - at 2008.04.23 17:07:00
|
11. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
Originally by: Allaria Kriss Getting fights in 0.0 is hard enough. Right now, the map and Local are the only ways of even knowing if anyone's in a system at all, and for alliances that control more than one system, this allows them a ...
- by Koro Kar'Amarr - at 2008.04.23 16:45:00
|
12. Suddenly, Ninjas. Hundreds Of Them! (Prequel) - in Crime and Punishment [original thread]
Originally by: Tchell Dahhn [The Salvager will also become a huge component, as we've all seen what kind of smack we can garner when properly deployed. Now, imagine a Corp Op where an entire team of Ninjas appear in a mission, and while o...
- by Koro Kar'Amarr - at 2008.04.23 14:31:00
|
13. Adding insult to injury - in EVE General Discussion [original thread]
Originally by: flashfreaking 1. Paragraphs Pretty much this.
- by Koro Kar'Amarr - at 2008.04.22 21:24:00
|
14. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
Originally by: DigitalCommunist You will not succeed in making the game any harder than it currently is. Thats really not what we are asking for here, options and depth is. Each ship they insert into the game adds both those things. ...
- by Koro Kar'Amarr - at 2008.04.22 21:22:00
|
15. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
On the flipside does being a CSM mean you should halt your personal take on EvE and not share ideas about where EvE is heading development wise? The local chat is a hot topic lately (and not so lately) having the problem and ideas for solution ma...
- by Koro Kar'Amarr - at 2008.04.22 21:09:00
|
16. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
Nice little story and a good description of the direction EvE 'could' go. Local could remain as a chat interface, just remove the ability to view people in the system IE they are completely anonymous/invisible in that window until they choose to s...
- by Koro Kar'Amarr - at 2008.04.22 19:35:00
|
17. Tech 2 pulse crystals - in Ships and Modules [original thread]
Trolol?
- by Koro Kar'Amarr - at 2008.04.21 21:32:00
|
18. Its a revolution , please read - in EVE General Discussion [original thread]
I picture an empire lynch mob all full of confidence with bright bright torches aflame until they reach the gate to enter <0.5 at which point they realise the folly of risking their coveted shiny trophys and go back to mission running.
- by Koro Kar'Amarr - at 2008.04.21 19:23:00
|
19. Things to do in EVE - in EVE General Discussion [original thread]
Originally by: Cpt Branko Buy Jenny. /happy pants
- by Koro Kar'Amarr - at 2008.04.21 19:17:00
|
20. Things to do in EVE - in EVE General Discussion [original thread]
Corner the prostitute market.
- by Koro Kar'Amarr - at 2008.04.21 18:52:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |